This
ee-e book is
an academic on
photo processing. Each
bankruptcy explains basic
ideas with
phrases and figures,
suggests photo processing
outcomes with photographs, and implements the operations in C. Information herein comes from articles
posted in The C/C++ Users Journal from 1990 through 1998 and from
the primary version of this
ee-e book posted in 1994. This
2d (electronic)
version incorporates new
cloth in
each bankruptcy. The
dreams of
the primary version of this
ee-e book had been to (1)
train photo processing, (2)
offer photo processing tools, (3)
offer an
photo processing
software program machine as a
basis for growth, and (4) make
all the above
to be had to
everyone with a plain,
lawn range PC. These
dreams stay the
equal today,
however tons else has changed. The
replace to
this article displays lots of those changes. The Internet exploded, and this
delivered a
endless deliver of
loose pictures to
the ones folks who like to
technique them. With
those pictures have come
less expensive software program packages that
show and print
pictures in addition to convert
document formats. The
working structures on
domestic laptop and
pc computer systems have come of age. These have
delivered flat,
digital reminiscence fashions in order that it's far easy
to tug complete photo documents into
reminiscence for processing. This
approved the
software program revisions
which are the premise of this
2d version. The
software program supplied on this ee-e book will run on any
laptop the usage of a 32-bit
working machine (Windows 95, 98, NT and all flavors of UNIX). I compiled it
the usage of D.J. Delorie’s port of the (
loose) GNU C compiler (DJGPP, see
www.delorie.com). It
must collect pleasant the usage of commercially
to be had C/C++ compilers. The
software program works on 8-bit,
grey scale
pictures in TIFF and BMP
document formats. Inexpensive
packages are
to be had to transform almost any
photo into
this type of formats. Chapter
zero introduces the C Image Processing System. This
bankruptcy ties
collectively among the ideas of the
software program and
a way to use.