But the attention to detail left me love it. » Discussions


However, in BFA, everyone understood Azerite

  • Wei weismart
    Leader
    July 1, 2021
    Really isn't that the games have become worse, it is the WOW TBC Classic Gold player mentality that have changed. Coupled with a ton of tools for learning and assistance. Individuals trying to take shortcuts instead of learning, causing them to feel like it is a grind when they can't just jump to the rewards. People today consume content a lot quicker and use a lot of crutches to perform it. They skip most of the exploring and trial and error components, which is what they remember most lovingly in the old games, in favor of optimization and min/max from the return. A lot of optimization is not even about doing things , but eliminating things all together. Which also contributes to people whining that they"feel pressured" doing things because they are so used to having the ability to bypass it.

    I 100% believe that this was true in Hearthstone. I haven't played in a very long time but back when they started adding cards there would be some brand new broken strategy everyone needed to play and Blizzard sat around for weeks stating everything was fine before waiting to launch some half-assed counter in the next expansion. When it failed that they eventually delivered a balance patch to repair the original issue. I'm sure people stuck around just to see whether the new cards would change anything the player numbers were boosted.

    Agree. I do think there is an element of this devs tricking themselves into believing their"methods" and content are at least kind of pleasure. They certainly"overdesign", beginning with the rewards and working backwards from there instead of really thinking if those systems themselves are enjoyable.

    However, in BFA, everyone understood Azerite armor was trash in beta and blizzard said dont worry we've got fixes in store. In Beta shamans were dreadful and had many bugs and issues which weren't addressed. The first tier comes around and rather than them fixing shamans they say the first patch Shamans will be repaired. They somehow made insect fixing shamans a content attribute in the first major patch in an attempt to keep people subscribed or deliver them back to the game.

    Wouldn't expanding upon a system rather than scrapping it and doing something else be better to them? They'd spare time not having to design a whole new system, and most of the time the machine they are actually already using, they have just spent a year fixing. Why go through this cycle instead of using the fixed system.

    Just as BFA was bad, the HoA was not a bad system when they fixed it up and they could've easily done more with this moving into Shadowlands. Hippity hoppity the HoA currently absorbs anima cheap Burning Crusade Classic Gold congratz problem solved we do not need to scrap it for something else .