![Loading](/application/modules/Seaocore/externals/images/core/loading.gif)
Loading ...
-
00:36![Ocean](/public/video/71/07/076a_9e3d.jpg)
Quick video of my current Ocean Shader progress. Created in Shader Forge. I've implemented the Gerstner Wave Forumula, in addition to realtime Tessellation and Displacement, Refractions, and Light Wavelength Falloff.
![Loading](/application/modules/Seaocore/externals/images/core/loading.gif)
Loading ...
There are no more posts to show.