When I first played Runescape I had been
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a snivelling preteen with too much time on his hands. It was the only
game of its own size and scale I had access to - all it took was a
dial-up online connection and a browser window. As an added bonus, that
meant I could play with it both at home and in school. Ten years on,
despite cataclysmic changes and additions, its own distinctive brand of
overall accessibility is still going strong at a world where free MMOs
are commonplace, and you don't need to await your parents to get off the
phone to log in.
Related: talking of free MMOs, here are some to test out in case your
Steam pocket is empty. I recently attempted to log into to a very old
email accounts, which I can only do by hunting down an even older login
for Runescape. A username can bring back a lot of memories as it occurs,
especially one such as g0ds1ayer94. This saga got me thinking: what's
ol' Runie like nowadays? Fuelled by nostalgia, I created a new account
and started exploring the dream world of Gielinor once again.
In the ten years I've been away, Runescape has gone from a
fantasy-themed chatroom into a fully fledged MMO, complete with its own
annual festival,
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a card game twist off and sufficient content to produce 12-year-old me
weak at the knees. If you can think it, you have to really download the
most recent version of the game.
It is a game that's preserved many of its own players via constant
updates and unrivalled audience interaction; log off for a month and you
may have missed something the community will be referencing for the
upcoming few decades.
I logged off for ten years.In that time,
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Jagex have canned their old tutorial island, included a totally new
combat system, overhauled the entire game engine five times and filled
the game universe with approximately 200 new quests. And those are only
the largest changes: Runescape has also received around 650 other
attribute updates in that time, not to mention countless patches and
fixes that have also been deployed. The fact that Jagex eliminated the
Wilderness for 3 decades still feels like an insult into some previous
self - even though I was not playing at the moment.
Returning after so much has changed is uncanny, since basically it is
exactly how I remembered it in 2006. Ten years has done nothing to
weather this beast.
In spite of all of the upgrades
reddit discuss, slipping back into the same old regime of milling resources and sprinting to the nearest bank to market them is seamless.