There's so many issues with the gameplay. Are there plans to improve that in Madden 23? Or is it just developments such as the franchise attribute stuff. Franchise and I exclusively play with at a league with a few CPU and some buddies. Some problems are balance-related and some are broken things. Below are some examples of
Mut 23 coins what I mean: Posts work Cover 6 every moment. There is also quite poor zone rotations in general. Press Coverage scarcely ever has any positive impact unless bail is used by the corner. Enforcer is more powerful than basically every other skill.
Man coverage is considerably less effective than zone. Outside runs are very very powerful - with a fair offensive line and poor 80 RB, you can faithfully get 7YPC. CPU will throw checkdowns on 3rd & Madden 20+ when losing at the 4th quarter. A drama in-bounds will run with 10 seconds. Injuries on franchise mode affect RBs wayyy more than every other place. Linemen rarely get injured ever. Trades are incredibly broken up with the CPU. The CPU undervalues picks when investing them away when provided to them and overvalues them. You may easily abuse the fact that the CPU calls its defense predicated on what play you call. Ex: if you're on the 1, then phone a play from singleback ace. The CPU will then line up in 3-4 or 4-3. TD every time. CPU never must line up in 4-3 inside the 5.
Difficulty: Within 3 seasons, every user team and many of those CPU teams have 10 superstars on them. The dev update opportunities happen too often for there never to be some downgrades. I thought that I heard that drama vs CPU would be team based. Like the ravens/ Lamar will run longer and bucs and the chiefs will toss more. That's interesting! I think that they already have that though. Chiefs will nearly always have 3 broad, SF has a FB a lot of this time, etc.. However, as it's staff and coach based, it does not work in
madden 23 coins cheap Franchise. For instance, that the 49ers could draft Lamar Jackson but then they won't run with him because QB runs aren't in Shanahan's system.