This is among the things we've been able
WOTLK Classic Gold accomplish in the Broken Shore area. Broken Shore, because it's not a zone for leveling up and we don't need to be concerned about the population changing out , making it difficult to complete the quests that you're supposed to in doing.
With that in mind we've made it so that every time you log in, each day that you log in and visit Broken Shore or go to Broken Isles, you don't know what exactly you're going to do. When you arrive, take a look at the situation, and decide what you're going to do to take your fight against the Legion today.
It is a feeling with Legion that it is confined by the islands, in contrast to Cataclysm, where there were far-reaching effects that affected the entirety of Azeroth. Do you think that this is intentional? Do you think the impact from the Legion will be felt more widely in Azeroth at any time?
The RS is one of the fundamental philosophies at Blizzard is to concentrate the fun. When you disperse the various items of content in a way that is too broad it becomes somewhat overwhelming for players. In the pre-launch that we had these attacks that occurred across different parts of Azeroth Then we decided, partially for the fantasy aspect, partially for the story, that the Legion would be focusing upon the Broken Shore and its immediate surrounding areas, which is part of the Broken Isles. This was partly due to the fact that we believed that the game is very suitable for this.
MD The major ideas in the patch is that we're going back in Broken Shore. Broken Shore and reclaim the Broken Shore. This is where the Legion expansion began. The method you started the Legion was that you went into Broken Shore. Broken Shore, you fought Gul'dan, and all the other big baddies, and we suffered an enormous loss. We lost Tirion and we lost Vol'Jin and we lost Varian massive losses, and we were forced to
buy WOW WOTLK Classic Gold withdraw. This patch is concerned with the continuing of the story and pushing it forward.