At par 140 you can start Dimension Invasion PQ
    • Last updated September 7, 2018
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At par 140 you can start Dimension Invasion PQ

Posted By Rshop SHOP     September 7, 2018    

Body



Their big two-handed weapons often cover most if not all of the owner's body obscuring it from the view of earth. Perhaps you bought a nice Nexon overall or even fuse-anviled a cool looking armor to yours but it's sad that it's not visible once you're standing idle or even walking. Well later hours (like 5 minutes) of intense (casual) Maplestory 2 items thinking and planning I have devised an answer to that issue.

Presenting the Holster it's a piece of Nexon equipment which goes in the cape slot at the Nexon tab that allows the user to "place away their weapon" when they are standing or walking in a similar fashion to idle Demon Avengers, Cannoneers or even Zero. The thought of this Holster is that in case you believe your weapon looks fine enough without the need to conceal it with another Nexon weapon or should it simply covers your whole body obscuring your avatars body from presence then this piece of equipment will help.

Disadvantages: It goes over the cape slot therefore no cape for you. Conclusion: This is merely a measly proposal and im not gonna bug Nexon for eternity if it's ignored but I thought it'd be wise to talk with people. Comment about buy Maple Mobile Mesos what you think. And DA have their weapon slung on their backs when not in battle is far more attractive than the weapon being stored in this manner that hides the human body (and in some cases, the face too).

You find that the scabbard on your back when you're climbing a ladder or rope. Nonetheless, it seems that when you are just walking around you'd rather have that dangerously sharp sword right alongside your face...)But, I believe that with the manner MapleStory does its character making, it might actually be less painful to alter e.g. 2H Swords to act like Desperados, than it would be to introduce a "Cape" that reveals maplestory discussion that the current weapon's hilt when at rest, and leads to the character's arms to hang at their sides.

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