The programmers agree with the feedback
    • Last updated October 29, 2019
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The programmers agree with the feedback

Posted By MMOexp shop     October 29, 2019    

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I believe that Astellia Online will appeal to many folks, but my question is whether it will succeed in bringing the interest of an audience that does not gravitate around this type of games with Astellia Online Asper. I still don't know if I will purchase the game or not, I have not seen enough even when the match is practically complete. Surely Astellia puts on the plate of fresh and original mechanics, but only after I have seen all the contents will I take my decision.Astellia's first closed beta was around for a couple of months and the programmers are assessing the feedback from the players. Some proposed.

What are the main innovations of the beta? The focus of the beta is the battle system, the launcher and the item shop that is approaching. The latter is presented for the first time in its own western form.An exact date for this beta doesn't exist yet. We'll let you know with all the tests on Astellia.What have been the problems with the combat system if it continues? At the ending of the gamers into the beta particularly the fighting system was often criticized. Issues cause slow cartoons and long fights.Also, the long wait between games, during which players had to regenerate mana and life, was a thorn in the side of many.

What if change in the combat system? In the discussion posting, the programmers agree with the feedback that the battle system isn't good yet and promise to operate on it.For the second beta there will already be adjustments to this mana regeneration, so that the players do not have to wait long outside of a fight. What is going on in PvP? PvP will be adjusted as the battle system varies. The players were having fun in it although there was no focus on this mode of play in the beta.

PvP focuses on the use of potions and crowd control skills with cheap Astellia Online Asper. The potions had too fantastic influence on the combating and were from the perspective of many players. CC skills, were too weak.More and on the other hand, didn't pile up in duration personality for the Astels? An apparently also often expressed desire is more personality and more possibilities for the modification of their Astels.By their own entrance, the developers are happy about the feedback, but don't reveal whether changes in the field are proposed.

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