The Diablo IV, announced last week at BlizzCon, is one of the most secret secrets in the industry, but we did learn some new knowledge that will have a profound impact on its biggest competitor, Path of Exile. There is a lot of talk about Blizzard’s insistence that Diablo IV is still in its early stages of development. It’s still too early for Blizzard to come, but strategically, this is for the team and ARPG. Meaning does not make sense.
The release of Diablo 4 is a long-standing expectation of Path of Exile developer Jay Wilson, but the timetable seems to be a far cry from expectations. Wilson and his team at Grinding Gear Games may not have been forced to fight for ARPG's supreme battle in 2020, and may now be forced to take too early. At present, many players have purchased
POE Currency online to prepare for the Path of Exile version 4.0. Everyone is looking forward to it.
Next month, at POile's game-centric emerging conference, ExileCon, Path of Exile will preview version 4.0 and expect to be released later in 2020. Version 4.0 is significant for Path of Exile because it is scheduled and designed to compete explicitly with Diablo IV. Although it doesn't have a new engine (for good reason), it will have a series of game-defined changes and enhancements, and the details are still a lot.
Since Diablo IV is not even sure in 2021 (or even until 2020), we are ready to welcome a situation where Path of Exile releases 4.0 and Blizzard has enough time to draw inspiration from Path of Exile's gameplay and
POE Chaos Orb. Blizzard is wise to do so.
Given that Path of Exile releases a full update every two years, it may provide a nice window for version 5.0 in 2022, but doing a lot of work on the 4.0 version for Diablo IV is hard. Imagine GGG can deliver Diablo's updated back to back.
If the real details are in the devil, then Diablo IV may extract a lot from the Path of Exile in 2020. This is good news for Diablo fans, but if it doesn't cause some damage inside, it would be amazing at Grinding Gear Games.
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