[PoE 3.2 Build] ALL Content! Lv100 Huy's OG Summon Raging Spirits Necromancer Guide
    • Last updated February 13, 2019
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[PoE 3.2 Build] ALL Content! Lv100 Huy's OG Summon Raging Spirits Necromancer Guide

Posted By Mill Smith     February 13, 2019    


This build is primarily a top-speed clear build but is usually played both as offensively or defensively because the player is comfortable with. The goal is to obtain a ‘rolling wave' of SRS by casting some skulls, employing a movement POE Currency skill, then casting a number of more. Over time you might master the ‘feel' of keeping this wave going, too as possess a better grasp in the aggro range from the skulls and the way to best chain them through mobs.
You contain the option of in the middle of one's skull pack, with good fortify uptime because of Increased Duration, or you'll be able to corner-cast for much more defensive abide by letting your skulls around most at harder mobs. This versatility could be the cornerstone from the build's success and survivability.
In short, the minions gain 20% movement speed + attack speed + damage (about 10% more damage with both factored) + life + duration + regen basically we lose about 15-25% attack speed (dependent in the event you have the helm enchant), 15% cast speed/movement speed.
“Minion damage continues to be adjusted, and minion types (except Raging Spirits) can attack more rapidly, but deal less base damage. This also fixes a long-standing issue where added damage would only apply in-part to the majority of minions, numerous minions will also get approximately 50% more damage from reasons for added damage. Sources of increased attack speed for ones minions can be correctly multiplicative making use of their base attack speed.”
+ One from the most significant strengths on this build is its flexibility with Gem and Gear Swaps for various situations and fashions.
+ Fantastic Mapper - All Mods in a combination and Magic Find Viable.
+ Boss Killer - Cleared all end game bosses.
+ Grouping - Gear can be easily adjusted for flexible support.
+ High Attack Speed + Shield Charge = Smooth Movement from the content.
- While affordable, new modifications to gear drops in 3.1 can increase the risk for end-game build significantly higher priced.
- Mana Pool Issues - Discussed in depth below from the Tips/Tricks and Crafting section with further recommendations to enhance this component of gameplay.
- Bosses with powerful AoE spells can erase all your minions therefore halt your damage until you receive high-level SRS (especially with Empower).
- Affected by "Ramp-up" Time, that is alleviated once you obtain more cast speed. Once geared, it takes only 1-2 SRS to kill entire packs.
Creator: iHuy
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