Pastor skill classification

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Pastor skill classification

Posted By Ambroise Pierre     August 23, 2019    

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Pastor skill classification


Offensive class

    Holy light strike
    The sacred attribute attacking spells of the priest at the beginning, the casting time is slightly longer, and the damage is too low. It is a skill that is not very useful. If the talent goes to the shadow route, after adding the talent skill Mind Flay at level 20, this spell can basically be ignored. But for the Holy Priest, this spell is one of the main means of attack (because the priest attacks the magic slightly), but still does not recommend the Holy Priest to strengthen this skill.
    It's also worth noting that the damage of this spell is Holy damage. There is no Holy Resistance in the game as of 2011, which means that this spell can theoretically cause complete damage to any target that is not invulnerable or magically fully immune. . This can be said to be one of the highlights of this spell.
    Mental shock
    The priest's most powerful attack spells, the casting speed is also very satisfactory, the only drawback is that in the case of unenhanced talent, there is a cooling time of 8 seconds (even if the talent is strengthened, it still has 5.5 seconds of cooling time). It should be noted that this spell will cause a lot of hatred than the equivalent damage, so generally only used in solo and PVP, team members do not use this skill to attack.



Treatment class

    restore
    This ability can heal the target in every 15 seconds at 15 sec. Because the treatment speed is slow, the accumulation of hatred is also relatively small; because it is an instant release, it will not have too much impact on other treatment skills; and this spell DPM is very high, so it is very commonly used, mainly for assisting the treatment of tanks, treating other people. And treatment when running away. Small treatments are the lowest level of healing skills that will not be used after learning Heal.
    resurrection
    10 seconds to cast, resurrect the target player, the resurrected player has 750 life and 1000 mana, can only be used in non-combat situations. The mana cost is increased as the level increases, and the resurrection skills of each level consume the same mana (so the resurrection should choose the highest level of resurrection that you learned). After the resurrection spell is cast, the resurrected target will be revived, and the target of the resurrection will be required to be revived. If the resurrection target has been taken offline, then the resurrection spell is ineffective.
    The resurrection at all levels is only different from the life and mana after the resurrection, but because no matter which level of resurrection, the life and mana after the resurrection are quite small (meaning that you need to rest and can not immediately fight), so in some cases The resurrection of the next few levels can be considered for the time being.

    The above two types of skills are very common skills in the game. Familiar with every skill of the pastor can play his biggest role in the game. If you want to quickly upgrade the game character level, then this online service will be very suitable for you, the platform provides online training services, quickly improve your game level, help you get the rare Buy WOW Classic Gold currency in the game, Even some rare equipment, if you have insufficient time or lack of ability, the training is a very suitable choice for you. Click WOW Classic Power Leveling for more services. If you want to buy Vanilla WOW Gold separately, please go to ZZWOW to check the purchase. Process.

Auxiliary skills
    Power Word: Shield
    The priest is different from other important skills in the healing profession. This skill gives the target team members (including the members of the Raid team, the priest himself is also a team member, so you can give yourself a shield) with a protective shield that can absorb some damage for 30 seconds. In the shield protection state, cast a spell. There is no increase in spellcasting time due to damage (although interrupting skills are still valid). When the shield is unfolded, the target also gets a debuff. This debuff is called the soul weakness, and it lasts for 30 seconds (the talent can be reduced to 15 seconds). In the weak state of the soul, the target can no longer be shield protected ( In addition, the soul is weak without any other adverse effects).

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